Monday, August 20, 2012

Juniper's Journals: Medusa's Den of Wolves


Entry 15

Salor took us through the dark streets of Bazaar, always keeping to the shadows and staying out of well traveled roads. We soon found ourselves in a very questionable area of Bazaar known as the Abyss. This is where all the secret, perverted, and criminal members of the Tribes and Fallen alike get their kicks. I have heard that it's on par with Ile Perdue. Maybe worse. Safely reaching the entrance to the tavern of thieves and killers, Salor took his leave of us, telling us that the proprietor, Andora, knows that we were staying till the full moon and that him and Daryck will pick us up in two days. Swell, we would just hang out and keep outta trouble till our escort returned. Unlikely! With the people I was hanging around with that seemed next to impossible, as you'll soon see.

Andora showed us to a table in the corner and offered us the services of some of her ‘kids'! We were shocked, but didn't show too much contempt, after all, she was our host. She also offered us our fortunes read, but not wanting to play with fate just two nights before Mortuary, we politely refused. As we got comfortable, the sights that greeted us about the den were appalling. Kids and young girls were pleasuring tribals and outcasts in plain view. Whores, male and female, were soliciting us and others for nothing more than wanting to feel worthwhile. It was disgusting. Not because of the acts themselves, but because of why people were doing them. It seemed vile and sickening. It felt like we were lost.

I had always thought of Evans as being kind and caring with a touch of overbearingness. That opinion changed quite quickly after our run in with a real bruiser. I noticed him staring at Cinder during our discussion about why Mary had died and resurrected as Agnes. Yea, I know. We were having a deep conversation amid sex, sin and debauchery. . . what can we say?!

I pointed him out to Cinder, hoping she would cover up, or turn her back to him, or appear to look a little less sexy in general. But no, she instead waved him over. Now this guy was big. I mean huge. He probably slept with sheep and raised houses to get his exercise. Definitely not someone we wanted to hang out with. Besides, he was an Evan and we were Fallen attempting to hide out for two days. Oh well, that's what you get. Once a Dahlian, always a Dahlian.

He pushed a chair open, inviting Cinder to sit down with him. I could see his one hand was below the table! Cinder dared Chigger to go over, goading her on, knowing just what strings to pull to have the stage open for the show. Chigger went. I told her to sit down, but she went any ways. What happened to 'Pi' and our symbol of unity? We were past all this juvenile garbage, I had thought, but apparently I was wrong. Again, my ideals had outlived their usefulness!

Things went from bad to worse after Chigger refused to go with the guy. He insisted, of course, and an argument broke out. A friend of his, an even huger guy by the bar who had smashed someone's head open earlier came over to back up the Evan.

Great, here we were in the middle of a confrontation with a couple of locals. In fact, a Dahlian who was being well taken care of in the corner, chuckled over that the second bruiser was the leader of a gang in the Abyss. ‘THE' gang in the Abyss actually. I guess I was the only one to hear him, because my fellow idiots failed to back down. Just before heads stared rolling, Andora came over and informed us that our 'private' room was ready. We escaped just in time to a small back room that left little to the imagination. We cleaned it up as best we could, happy to be clear of the danger.

We argued a bit before we tried to sleep. We didn't resolve anything and kept to ourselves the rest of the night. Chigger and Cinder are a couple of idiots. I know that now. The next day I spoke with Cinder and told her that she either takes responsibility for Chigger's actions or to shut up when I do. I was sick of Cinder not saying anything and then defending Chigger whenever I got mad at her. It seemed hypocritical. Fucken sisters!

* * *

Dreams

That night, we all had the same dream. We were standing in a large circle in heavy rain. Shadows swayed along the edges, each one holding a torch. Lightning cracked the sky and the dried dirt broke into islands along the ground. The rain quickly turned the earth into a soggy, muddy pit and our feet sunk into it, trapping us. We looked into the center of the circle and an arm breached the ground, rising into the air, fingers outstretched. Lightning cracked the sky and we woke up.

* * *

Breakfast was brought to us by Andora. It was nothing great, just bread and milk. We ate in silence. I was mad. Really mad. None of us spoke for most of the day. We had until next morning here and Chigger suggested we scout out the neighborhood! I snapped. I yelled at her that we were to not draw any attention to ourselves. She was a stupid bitch and was going to get us all killed. I screamed at her to shut up and sit still or I would make her sit still. Cinder once again came to her rescue. I glared back at the two sisters and saw my death in them. They would kill me with their shenanigans and shortsighted ways. I knew I couldn't stay with them forever. After Slash was rescued, I was thinking of leaving the group. I glanced at my arm and covered it up, ashamed of our symbol.

That night the Evans returned. The Dahlian in the corner (I thought I heard his name was Darun by one of the wenches) Chuckled again at our plight. As was expected, the Evan came over and continued harassing us as though no time had passed. Things once again escalated and Andora was nowhere to be seen. Shit. We were seriously in trouble. The Evan grabbed Chigger by the arm and her small size was defenseless against him. That's when our silent warrior stood up. She pulled her sword from its scabbard and placed the tip at the Evans throat. The Bruiser gang leader had a smirk on his face, as though he didn't think Mana would do anything. I covered my face and sank deeper iinto the booth as the Evan dropped to the floor, his head hanging from his shoulders by a small line of flesh.

The bar was dead quiet. Andora called off her guards and we took the Evans body out front and burned it. The gang leader went and sat at the bar, not looking back at us for any reason. I can't blame Mana for what she did. The sisters ( Chigger and Cinder ) brought it upon us. Mana just did what she had to do, but maybe Cinder was right. Maybe the whole Darius thing wasn't that healthy for her.

I spoke to Cinder after. She aplogized about defending Chigger again. She also apologized for the mess she helped create. I knew that if Daryck and Salor didn't show up in the morning, our lives would be over. I told her this and I also told her that I might leave after we get Slash back. She just looked at me and said she wouldn't blame me. We stood there and watched the body burn.

The next morning, before sunup, Salor came for us. He spoke quickly to Andora and then took us to some horses where Daryck and two others were waiting. We rode quickly from Bazaar and soon found ourselves outside of the Abyss and the regular city. We were on our way to the Great Hill north of Mortuary. The moon was slightly visible in the dawning sky, but the warm days we had grown accustomed to were clouding over. It seemed we might get a summer storm! Just our luck!

Sunday, August 19, 2012

Vacation

I am on vacation this week, but the reposting of Juniper's Journals will continue as well as anything else that I happen to have in the wings. Hopefully while I'm gone I will get some more work done in preparation for actually starting up a Tribe 8 game using Strands of Flesh and Spirit. Currently I am working on cleaning up and improving the Vimary zone map as well as write-ups of the Aspects, Locations, and other details within each zone.

Saturday, August 18, 2012

Some creepy photographs and disturbing paintings

The first of these comes from a gallery of photos taken in an abandoned veterinary school in Brussels. The jars on the shelves contain a number of organs and other parts from animal specimens. The site looks like it would be a great place for Z'bri to set up shop, but even without them it definitely would be a great setting for a pretty horrific scenario. You can see the rest of the images here but they aren't for the squeamish.



The second image comes from the website for the artist Zoran Velimanovic. He has a number of extremely surreal paintings that fit thematically with either the Fatimas or the Z'bri, and others that are just really great inspiration. Again, they're not for the easily offended or squeamish.




Friday, August 17, 2012

Updated Conversion Doc

I've updated the conversion doc with some clarifications on Supplies and Barter. I've also revised the travel rules to include the Distance stress track and some clarifications, and included a method for exploration to use the new random exploration tables.

New shiny random exploration tables!

I have completed completely revising and rethinking the random exploration tables, and this is the result. I like them so much better than the previous ones. They may actually be suitable for random generation of modern cities with some modifications. These are going to be really awesome to use once I start a game (which is hopefully going to be shortly).

Juniper's Journals: Secret Rendezvous

Entry 14

We found ourselves on a trek to Bazaar in the hopes of discovering a safe path to get north of Mortuary. Mana, Chigger, Cinder, and I needed to get there in two days time on the full moon. Mek had advised us to use any and all means necessary to insure a safe journey. That's exactly what we planned to do and Daryck, the Captain's second and Lieutenant of a Watch patrol, was our ticket. He had told us in the past that the secret underground meeting place was where we could locate him, so that was our first priority.

On our way to the Emporium that housed the tunnel entrance I recognized a familiar face among the hundreds that crowded the streets. I pointed this out to the others and we followed our query to an open front tavern. It was Darius, the traitor bastard that took us to the Clinic under the guise of a Fallen Joanite. He had two Magdalite whores with him and they disappeared through a door in the back.

Our hearts were racing and a sense of vengeance fell over us. This was a prime opportunity to get a hold of him and get some satisfaction at the same time. We safely scouted out the back of the tavern and found a rear entrance that was poorly being watched by a couple of guys that likely worked in the kitchen. Inside was a hallway that had three doors. All were set into the left-hand wall. The first one had muffled sounds of someone speaking. We passed it on to the second door that was more inset than the other two. A woman's voice and some laughter filtered through. The third door was locked and smelled of ale.

So the second door it was. It wasn't locked or jammed up, so we nicely opened it up to be greeted by the sight of two naked magdalite whores pleasuring the bastard Darius. The two nubile young women attempted to back away from us upon our intrusion, but Darius grabbed one of them, his arm wrapped around her throat.

" Nice meeting you again, traitor!" said Cinder.

The rest of us were quiet, but Chigger tossed a chair at him, accidentally striking the woman. She didn't look impressed.

" What are you going to do? I didn't mean for that to happen to you. I was just following orders." Darius pleaded

" Who's orders?" Chigger asked.

" Monika . . . my Captain. She works with Euramali at the Clinic." He said. " We just follow her orders. Listen. I'm sorry. What are you going to do?"

He looked pathetic. I noticed the whore who he had hostage was reaching slowly down her bare thigh.

Cinder yelled, " Look out!". I don't know why she tried to warn him, because a second later Darius hit the floor, holding his soft spots and groaning like a wimp. The whore stepped out of the way.

" We didn't see anything. Let us two go and we'll forget about it." she said.

Sounded fair enough for me, so Chigger and I told them we would guide them away from the tavern. Before we left, I noticed Mana had a very scary and serious look on her face. Cinder asked her what she wanted to do. Mana just removed one of her daggers and stepped towards Darius as we left the room.

I'm not sure what happened and Cinder won't exactly say. I can imagine, though. Cinder's ashen and pale face tells it all. Must have been really bad.

We got out of the neighbourhood as fast as we could and found ourselves walking down the long, wide hallway toward the secret underground meeting place. After some time we found the big red door that Cinder had described from their last visit, but it was closed. After waiting for a while, Cinder and I decided to see if there was a back way in and went to explore the side-passages.

Now, we weren't splitting up as we had foolishly done in the past. If the door opened, Mana and Chigger were to go in without us and we would meet up with them later. So off we went.

The tunnels were huge and Cinder told me a few things along the way. She didn't divulge any details about what Mana did to Darius, but she did say she doesn't know if it was healthy for Mana. I defended Mana, saying that those bastards mutilated her and she could do whatever she damn well pleased to get revenge. We weren't arguing or anything. I just often feel that Cinder's a bit too lenient when it comes to looking on the Tribes. They cast us out and we no longer belong under their rules or laws. It's something they'll figure out soon enough.

After a bit of exploring and being careful not to get lost, we found a wide passage with a sunken area that had metal rails running along its surface. It was mostly submerged in water and seemed to go off in both directions. We couldn't for the life of us figure out what the ancestors could have used these tunnels for, but came up with all sorts of stupid ideas. Even travel. Yea right. Vimary had clear skies before the Z'Bri, why would they hide from it and travel underground? Besides, the streets of Bazaar are huge. Plenty of room there. They probably had lots of place to walk about and ride in their ‘Teknology' carriages!

Just before we headed back, we were greeted by a kid that said he was from Playground. He had on a funny hat and seemed quite smart. He told us that we were near or on the Anger line, whatever that meant. We never did get his name but he continued on his way in his little raft that hummed. Funny, I thought we were a long way from Playground.

We got back to the red door and it was closed with no sign of Mana or Chigger. We waited and a short while later it opened up and we snuck inside. Mana and Chigger told us that an old man went to get Daryck for us, but that it could take awhile. Oh well, I guess we could get comfortable then. Chigger said it was weird because, the old geezer seemed annoyed that we had used Daryck's name and that we should call him the ‘key holder' instead! Hmm, whatever.

Several hours passed and the door opened every hour for about two minutes then closed again. A few people came and went, never bothering us or drawing attention to themselves. Finally, just as we were getting ready to leave, Daryck ( or ‘key holder') showed up. He was with another Joanite Watchman named Salor. Daryck seemed to trust him so we spoke openly. We asked Daryck about what was going on north of Mortuary on the full moon and he didn't know. He said it was very dangerous for the likes of us to go there and that it was also out of the Watch's territory. He didn't have much influence up there. We also asked him about why there were so many Joanites in town. He hinted that they weren't Watch, but from the Seven Finger Towers in the north. He didn't know why they were in Bazaar, but that it was causing a lot of tension between the Watch and the Blades. Great, more Joanites than we could imagine. We also asked him what this place was and he said that it was used by an underground society that is faithful to the Fatimas but seeks to undermine the Elder Council. Seems they feel the Elder Council is corrupt or something. Some surprise that is!

Daryck seemed very helpful and went along with helping us get to Mortuary. He said he couldn't take us all the way but would do what he could. He also asked us if we were responsible for the gory death of Darius in Bazaar. We told him the truth, not wanting to create lies at such an early stage. He said he could hole us up in a dingy place caused Medusa's in the Abyss. Salor would take us there for tonight and the next day, and Daryck would pick us up on the day of the full moon early in the morning, before sunup. So off we went, unknowingly into a trouble spot like no other . . . Medusa's!

Thursday, August 16, 2012

Juniper's Journals: 13th Entry on Friday the 13th !!

Entry 13

The Elders of Hom

The Sepulcher: Cinder, Mana, Chigger and I approached the large wooden door set into the mysterious tower with a sense of hesitation. Two flights of stairs led up to it, one lit by a lantern, the other cowled in shadows. We decided on the lit staircase, for obvious reasons. The door was opened by a small Doomsayer, with eyes that belied her summers. She had a strange way of looking right through you, as if we were the ghosts! Inside, the Sepulcher, Chigger's description held true. Even her embellishments fell short of the ominous and dark corridors within. We followed as best we could a way inwards, but Chigger said everything was different somehow. Furniture, shelves, and all the rest of the apparatuses were in different positions, although you wouldn't be able to tell by the dust and cobwebs.

We came to a series of three arches, one leading up, one leading down, and the last with a door inset about a bodies length in. After a quick ‘ what to do next' session, we went up. We found ourselves ascending a spiral staircase, that opened into a large circular room, bubbling with liquids carrying a pungent smell. Large verandas formed half-moons from each window, circling the entire tower. A large sheet covered what looked to be a cage of enormous proportions, a slight breeze skirting its edges. Chigger went to take a peek as to what lay within.

" Do not uncover those things you would regret." came a voice from the shadows.

We all froze, our eyes fixed on whatever we were just looking at. Veruka the Wraith stepped from behind the cover, a slight growl escaping from behind her. " You seek to understand what it is that binds you." she said.

" Our friend is captured, and we suspect another is under the Horrors sway. We are lost as to what to do. We need your wisdom." said Cinder.

" Your anger strengthens the beast. Your division lends it power. Overcome your fears, strengthen your will, understand the dream and its aura will cease to affect you. So the Ancient Ones say ‘ Bend and you shall rule'. Is it a lie? You will find it to be true. Be true to yourself and all will go well with you." We stared at her, allowing her words to sink in.

" What are we to do though? We don't know what our next step is. How are we to be true to ourselves, if we don't know what our options are?" Cinder asked.

" Every thought, every action, every decision will lighten the path to your destiny. Take care in your choices, for now they are your choices. Don't ever forget that, or what I have told you. Don't deny who you are." Veruka's words held the weight of importance one would expect to find in a such a venerable old hag. She had seen things, I realized, that we could only imagine. I suddenly looked at her differently. I had respect.

" We'll try, but one more question." Cinder continued. " We were told by a mysterious Stranger that there is place north of Mortuary, near the Great Hill that holds a key to our current plight. We were told to go there on the coming full moon if we wanted to destroy the Jo'han and rescue our friend."

Veruka, in all her wisdom, looked mortified . . . even more than usual. Her death mask revealed hesitation on her part, which did little for lending me any confidence. A raven called into the night air, and Veruka regained her composure. " GO! Go and seek what destiny holds for you. Seek and understand."

It was plain that this was our cue to exit, so we left with haste, thankful to breathe the cool air over the stagnant fumes within the Sepulcher.

We discussed our next plan of action.

The Temple: Den Hades made us wait for about three hours before we could see her. Chigger and I, in the meantime, were bugging the heck out of each other in a childish fashion. Of course she took things too far and really ticked me off. I left everyone else, holding back my emotions, not wanting to let her have the satisfaction of knowing she won. I spent a few moments outside the Temple, until Mana came to comfort me. Cinder didn't do anything to stop her little sister. Not ever. Not when she trashed the Bin, or wrecked my table, or put me in a coma, or got all of us in trouble at the Hive, and then again with Slash. She was pulling us apart, as though when everything is cool, it's not exciting enough for her. Why was Chigger like that and why didn't Cinder care? I was becoming frustrated with my ideals. No one understood what I stood for. Who could understand that I had visions of a land without the Fatimas or the Z'Bri. That one day, humanity and all of its dreams would be real. We would control our own destiny and take it to great heights. Ah, forget it. No one understood. No one.

Well I missed the meeting with Den Hades, but apparently she freaked the life out of Chigger who went burning by us, tears cascading from her eyes.

Cinder apologized to me about Chigger's behavior. When I asked her about what Den Hades said, Cinder seemed distant. Like she had been opened up to something miraculous. Den Hades had taught her a Mantra. No. ‘THE MANTRA' of dreaming. That would have been something to hear, but Cinder said it was given to her under strict conditions. Personal conditions. Only those ready to really learn were told of it, and once again, it seemed that Cinder had become a prodigy of sorts.

We spent the next two weeks taking part in Rituals at the Temple. They strengthened our minds and gave us a deeper understanding of what it meant to be a Dreamer. We learned of metaphors, and symbology, and the often unseen but ever constant tug of the Goddess Creator. It was amazing. We learned how to symbiotically dream with one another, and feel their essence mingle with ours. The secrets we learned and are continuing to practice are worth a lifetime of respect. I feel different. I see different. I think I'm growing up!

The Shelter: Mari-Anne Melina heard our plea for a way through our ever present hardships with empathy and love. I really liked her for some reason. More than because she helped save our lives, and more than just her good homestyle cooking. I felt she played the role of the mother I never had. I never knew my mother, she died during my childbirth, but if I did know her, I would have wanted her to be just like Mari-Anne Melina.

Mari-Anne told us that we were divided in spirit. That we constantly fell through the cracks of our weaknesses instead of building on our stengths. She advised us to uncover a symbol for ourselves. One that represented us as a unit . . . as a Cell. We discussed the matter for quite some time and decided that whatever we came up with, we would scar it on our right hands.

The symbol we found that best represented us, is an ancient one. It looks like this:

---- --------------
---- ----
---- ----
---- ----
---- ----

It means Holding Together. It belongs to ‘ The House of the Receptive' and is pronounced ‘Pi'. It is strong under the Lunar mansion and its power number is 8. Very fitting in all aspects. I knew this was going to be a great symbol for us.Following Mari-Anne's advice we honored it as a holy symbol. Our importance for it is what was going to give it power, in turn it returning that power to us. We were to treat it as a living entity, so we bow to the enscription we made of it at the Bin every morning. It exists within our meditations at the Temple, and we look to it in times of anger and frustration, knowing that each of us is scarred with it on our right hands. Yes, Mari-Anne Melina is a wonderful woman.

Mek's Training Hall: We walked in while Mek was teaching some combat theories to the Jackers that were, we thought, going to acompany him on his next foray into Z'Bri lands. " The strength of the warrior lies not in numbers, nor in what is expected. The true warrior must have confidence in his actions, resolve in his attack, and reliance upon his training, experience and skill. A thousand untrained whelps are no stronger than a single spiritual warrior." He glanced over to us. " Now, train the special maneuvers I have taught you until they are natural and flowing. Begin!" Mek strolled over to us with the grace of muscles that did his bidding.

" What brings you to the Jackers?" He asked.

" Slash has been captured." We responded.

Mek seemed upset with the news. " By a Jo'han." We continued.

Okay, NOW Mek seemed upset with the news. He looked back at the training youth and called for a warrior named Jared. Jared took center stage, and Mek approached him, tossing a staff to his opponent. The sparring match was amazing. Now, don't get me wrong, Jared was a very exacting and supple fighter, but definitely no match for Mek.

" Get a healer for him." Mek commanded as he came back towards us."I don't do rescue missions!"

" What do you mean?" I asked.

" With the amount of people that I have seen dragged into the shadows, pulled from their sleep and captured through treachery, I would be spending all my time and resources rescuing people rather than doing something better. Like making certain it can't happen again. I kill Z'Bri. The less Z'Bri the less hostages, but I can't go back for those lost along the way. Not now, not ever." We looked at him, understanding his reasons, but there's no way I was going to let that stop me from rescuing Slash. She deserved it. She would have done the same for us.

"If I were you I would leave it alone, but judging by your faces that isn't an option. Listen, the Z'Bri are twisted, and the Jo'hans are Z'Bri renegades. Who knows what they're capable of. Even if you get Slash back, are you willing to pay the price? Will she be the person you knew and grew up with? You'll have to deal with the consequences. If anything, at least understand that!" He sighed. " I'll tell you what I know of the Z'Bri." Mek went on to explain to us about the Houses and the ability we call Sundering. He told us of Atmosphere and the taint. We listened intently to his words, piecing together so much of what had happened to us. Now we knew what we were fighting. We were fighting a Sangis!

He also told us how to prepare, stating that a calm mind equals a focused body, the vehicle of destruction against our enemy.

We learned a lot from Mek that day. He's not the gronk we assumed he was.

Slash suddenly didn't seem that far away.

Wednesday, August 15, 2012

I just can't leave well enough alone (Exploration, part 2)

So I've been chewing and chewing on my tables, trying to reduce the number of tables and make things flow the way I want them to. I crunched a whole bunch of data on land use from various cities to come up with something that looks and feels about right. It led me to scrap the tables I had previously and come up with a single table subtypes.

The new table uses 5DF instead of 4DF because it's more granular and breaks down easily into the blocks that I need. I wanted to stay with 4DF as a nod to staying "standardized" but the dice for the tables aren't read in the standard fashion so I figured it isn't that bad.

Here's what the first table looks like so far:



There will be sub tables for each to get the specific building type. The table structure sacrifices leanness of the types of areas for having to roll on fewer tables (2 instead of 3 or more) and gives more freedom from the setup I had before.

EDIT: Here's the first of the subtables. Took me 20 minutes to throw together. I've decided to color code the areas so that it's easier to tell which labels belongs to which


Sunday, July 29, 2012

Bartering and Resources


Resources

Resources in Tribe 8, because of Vimary’s barter economy, don’t represent abstract wealth such as investments, trust funds, savings etc. They represent physical things the character has, or can reasonably get access to, and by extensive an abstract measurement of the character’s ability to trade for goods they need or want. Specialty Aspects for Resources are likely to be relic items, Fatimal artifacts, or flocks of sheep or herds of cattle.

Supplies

Every character has a renewable stress track called Supplies, which represents the total of the character’s physical means such as food, clothing, and goods that the character can trade for other goods. The stress boxes for each Consequence on the Supplies stress track is equal to:

Resources + Craft + Other Modifiers = Number of Supplies Stress boxes (Minimum 1)

Supplies is a “hybrid” Mental/Social stress track, meaning that there are instances where either Mental or Social attacks can be made it against it or Social or Mental Abilities may affect it.

“Attacking” The Supplies Stress Track

Bartering (see below) inflicts Stress on the Supplies Stress Track, as does anything that might consume Supplies.

Daily Survival

Once a month, each character must roll their Resources versus a standard roll. Depending on the conditions, the GM may add an Intensity modifier to the standard roll. The difference is stress taken on the Supplies stress track.

Environmental Factors

Finally, the environment itself  can cause stress on Supplies. Being in a desert, surviving a severe winter storm, or journeying through Hl’Kar or the Rust Wastes will cause additional attacks on the Stress track at regular intervals (typically every day).

Surplus and Rewards

Surplus are items and supplies that are beyond what the character immediately needs. They serve as “armor” against stress to Supplies. Rewards are valuable items that the character recovers or receives, and can be used to add to barter rolls. Once a reward point is used, it is gone.

Consquences

The exact nature of Consequences depend on the source. Consequences from attrition of supplies will reflect a scarcity of some kind. Consequences resulting from Barter may either represent a scarcity, or a debt owed or some other more social concession.

Replenishing Supplies

Supply stress boxes clear at the end of the Session. Consequences clear over time, with a Crafting roll versus a difficulty set by the severity of the Consequence.

ConsequenceTime RequiredDifficulty
MinorA dayNo roll required
MajorA week2
Severe (P)A month4
Extreme (P)Three months6
DefeatedA year8


In addition, characters can try to actively replenish Supplies through scavenging. Scavenging in this manner is an extended Perception contest versus a base difficulty equal to the difficulty above, plus further modifiers based on the environment. Each roll takes one day, which is completely dedicated to the scavenging effort. Spin on any one roll not only clears the Consequence, but grants the player either a +1 Surplus or +1 Reward (player’s choice).

Barter

Dealing with a barter economy like Vimary’s can be tedious and bland. Most people don’t want to keep track of every trade-worthy item that they have, nor do they usually want to roleplay every haggling transaction.

Bartering for basic food, clothing and supplies is assumed to happen on a regular basis and there is no need to roll. The ebb and flow of these transactions is represented by the regular attrition that the Supplies stress track takes every month. Once a character needs or wants a specific item, the Barter for it needs to be resolved.

First, the character must locate someone who has the item that they need. This is an extended Persuasion roll versus a difficulty equal to the Cost Rating of the item that is being sought, plus any additional modifiers the GM wishes to impose (for example, trying to find a very specific version of an item will increase the difficulty). Each roll takes one day, and Spin on the roll reduces the time spent searching for one day.

Once a source for the item has been located, actual bartering can begin. Unlike economies with currency, bartering is very subjective. Having too much of one thing can decrease its value, and only having items the other party isn’t interested in can break the deal. Barter is resolved as a Mental attack on the Supplies stress track, with the goal being to acquire the desired or needed item while simultaneously giving the other party something that is deemed to be of equivalent value in return.  All rolls are done using Persuasion, limited by Resources. Rewards (see above) can be used to add bonuses to the Barter roll. The GM may assign additional Edge bonuses if the situation warrants it, or Determination if the other party is sufficiently stubborn, there is nothing that they want or need, or are just  disinclined to barter.

Since bartering is social as well as economic, the end result is always that both parties get something that they want - or are convinced is of equal value. A barter, however, can be discontinued before the final exchange of goods takes place. When this is done, any Consequences that have already been suffered are automatically changed to Consequences more fitting for two parties that have had a bad interaction. For example, if during a barter one character decides to break off negotiations before a trade is made and has suffered a Minor Consequence, the Consequence might be changed to, “A Little Less Respected” or “Inconsiderate”. It may make others less inclined to Barter with them.

Deceptive Bartering

It is possible to use Deception instead of Persuasion for Barter. This is a risky proposition, since it usually does not take long for the other party to realize that they have been had - and might result in the stiffed party taking further action, including Social or even Physical attacks against the deceiver.

Thursday, April 26, 2012

Avenka Cycle, Part 1

"Reclaiming Roth has been a hard-fought battle. I seriously doubt we could have done it without the help of the Shaman Avenka. You don't have to say 'the Hag' after her name, I know what you're thinking. She deserves more respect from the likes of you. Avenka is wise and blessed by Eva. Under her guidance crops flourish where none did, or could, before. What she has done for Roth will be a legacy that outlives your insults."

Doren Swiftwater, Evan Shaman

On the eastern tip of the island of Roth there is a village that bears the same name. The island is an inhospitable mix of swampy, unworkable land and ruins that have not yet been reclaimed by nature, dotted by thin stands of trees. Game is always in short supply, and the threat of Squat and Keeper raids is ever present. Separated from the mainland by the Winter River the inhabitants of the island are insular, resulting in the view from other Tribals that they are a strange lot.

In the months after the Liberation, a group of Evans were drawn to Roth by visions of a temple to the Goddess. Reaching the island, they found it not much different than it is currently, which they took as a sign they were to build the temple themselves. They sanctified the site in the name of Eva and the Goddess and named it C'nawa. A scant few weeks later the settlement was attacked by a host of undead led by a human woman wielding some unknown dark power. Many were killed defending the villagers, while the rest were captured and subjected to foul rituals. Fortunately a unit of Joshuans and Joanites arrived and rescued the Evans. All of the undead and the witch were destroyed in the battle. Miraculously, one of the Shaman did survive albeit badly wounded - her name was Avenka. She was highly respected and one of the eldest, and she stated that the settlers needed to stay to purify the island in the name of Eva few doubted her. The survivors began rebuilding on the eastern end of the island, away from the ruins.

Avenka was already old when the settlers came to the island - some claim she was born in (or even before the Camps) - and few expected her to survive the first winter. Avenka did survive, and has shown little sign of slowing down in intervening two generations. Many villagers have stories of thinking they had found her dead when she was really asleep. She is well-known for being cantankerous, mean spirited and harsh and not a small number of villagers are more than afraid of her. Few deny that her methods have allowed the village to survive and only a handful have ever left the island, mostly the youngest generation, never to return.

Recently Avenka's behavior has taken a turn for the bizarre, even for her. She has started pulling villagers from important tasks to comb through the ruins for materials to begin rebuilding the temple, despite the original decree that the temple would be rebuilt once the island was cleared of ruins. As odd as thopse orders are, another proclamation threatens to shake her supporter's faith in her to its roots: that all corpses, including those that occasionally wash up on Roth's shores, be interred in stone tombs within the ruins rather than returned to the earth as is Evan custom. Random accidents have befallen those who have attempted to speak out too loudly against her, and runners sent to Lai to beseech the other clan Elders to help them have not been heard from.

"When the Hammers reached the island, they found the witch Sh'v and her undead minions had captured a group of Evans to perform her foul magics. None would have survived if not for the Hammers... " 

Fragment of a manuscript found on a Joshuan Outrunner

Tribal legend is full of cautionary tales of what happens to Z'bri collaborators - tales which all end in  grisly, horrifying fates for the human who dared to associate with The Beasts. None of them acknowledge that any human could achieve any amount of power under the Z'bri, and certainly not that they could actually break free from them without the Fatimas' help. The truth, of course, is not as black and white.

Humanity's capacity for evil and lust for power existed long before the Z'bri. Near the end of the World Before, a small cabal of occultists were able to tap into eldritch power beyond that of any human before them. They unwittingly latched onto the downward spiral preceding the coming of the Z'bri, without knowing what was to come, and within a few short years they were able to amass a sizable cult of unwitting victims. Only one of the cabal, a woman whose real name has been lost to the centuries, foresaw the coming of The Beasts. She betrayed her companions to the Z'bri and escaped what would eventually become The Camps.

Years later she would resurface as Sh'v, a being respected by Tibor for her depravity and power, equal in status to a Z'bri lord. She was granted a sizable population of human chattel, and perfected not only her own powers but mastery of the Old Arts as well. When the Liberation swept through the Camps. Sh'v did not hesitate to abandon her Z'bri allies and escaped Hl'kar, taking with her a group of human slaves, a handful of her undead minions, and a few Z'bri.

In the hundreds of years since The Fall, Shv's body had begun deteriorating faster than she could counteract it, forcing her to research more powerful dark magics to fend off death. The Liberation could not have come at a worse time for her. In the months following the Liberation it had become more difficult to conceal herself, so Sh'v prepared to cross the Great River into the Outlands. Landing first on the island now known as Roth, she was handed an unexpected boon: the Evan pilgrims that were attempting to create a shrine to the Goddess. The power that Sh'v could obtain would almost guarantee her survival and was too much for her to ignore, so she and her minions fell on the settlers in a frenzy of torture and sacrifice. Fortunately, a group of Joanites and Joshuans known as the Hammers had been tracking Sh'v through Vimary and arrived in time to save the surviving pilgrims and put a stop to her reign of evil.

Unbeknownst to the Hammers or the pilgrims, Sh'v possessed Avenka at the moment of her death. The battle combined with this effort exhausted her power, forcing Sh'v to remain disguised as a Tribal. Fortunately for her, Avenka was the only surviving Shaman and she was able to dominate the Evan settlers into doing her bidding. Recently, however, it has become apparent that Sh'v's body is going to completely fail, and Sh'v has once again become desperate to both escape death and Vimary once and for all. To accomplish this, Sh'v needs to perform a very specific ritual. The ritual involves the requisite amount of blood, sacrifices and desecration of holy ground. It also requires her original skin, lost somewhere within the ruins of the temple the original settlers were trying to build.

    Wednesday, April 11, 2012

    The Hundred Books

    I spent most of my free time screwing around with the blog template, so I didn't get anything really converted. So instead I'll leave these here: I was able to recover the three issues of the Tribe 8 APA, The Hundred Books.

    Issue 1

    Issue 2

    Issue 3

    Finally went through the Internet Archive

    I pulled down everything that I could from the original Dreams of Flesh and Spirit. That means that most of the original content is going to start reappearing here. I'm also going to revamp some of it with Strands of Fate versions of characters, creatures, etc. In addition, I'm going to start condensing, collating and revising the Strands of Fate adaptation on the wiki into one document. Hopefully by summertime I'll try to get some playtesting going, possibly IRL but more than likely through a Google+ Hangout or something similar. I'm pretty excited at how much of the old content I was able to recover.

    Tuesday, April 10, 2012

    Some thoughts on Banishment

    A post on the Dream Pod 9 forum about how Fallen are identified as Fallen got me thinking - as part of my mild "style upgrade" to Tribe 8, Banishment should be a little flashier. We already have the personal aspects - visions, the Banishment ceremony, the Fatima withdrawing Her love from the Fallen. It's definitely not over the top, but it makes me wonder how much is too "Las Vegas" for the Banishment ceremony.

    I have this image in my head of the Fatima appearing before the Tribe during the Banishment ceremony and plunging her hand into the Fallen's chest. Light begins to pour out of the accused's body, beaming out from his tattoos in all directions, eyes, and mouth in all directions, getting brighter until the tattoos begin to smolder and burn away. Finally, the brand of the Fallen sears itself into the Fallen's face from the inside out. The Fatima withdraws her hand clutching something a shadowy, dully glowing object and the Fallen collapses to the ground smoking and in agony.

    The burning away of the Tribal tattoos is meant to symbolize disconnection from the Tribe. Depending on the individual, it may not be complete. For example, strictly Fatimal markings may burn away but more personal tattoos may stay. The tattoos could also still glow and smolder, but not actually burn away. In all cases, I'd assume that some kind of Fallen marking will be evident afterwards. For a Yagan, existing Tribal markings may crawl and flow into Fallen markings. The point is to make it a little flashy and visually dramatic.

    Also, my description of what the Fatima pulls out is intentionally not bright and sparkly. It's not the character's soul (although the Tribals believe that it is), but more of a very small portion of the Fatima's own essence. That small spark allowed the Fatima to not only "jump start" the character's connection to the River of Dream, but also control and direct it to some extent. In my reboot, I'm assuming that all Tribals are Awakened by their Fatimas, barring unusual circumstances. Unfortunately for the Fatima, breaking the circuit by removing that small spark of essence only unfetters the newly Fallen. Those that already know Conjunctional Synthesis already have all of the skills and instincts necessary to reconnect to the River on their own. For those that do not wield Conjunctional Synthesis, they discover it was their Fatima that was holding them back. Unfortunately, the psychological and emotional damage resulting from Banishment is enough that the majority never repair the bridge to the River beyond a slightly elevated residual connection that isn't much better than those who have never been Awakened. For those that Awakened early (before the Awakening ceremony) or for some reason there was a delay (for example, they were born far away from the Fatimas), the removal of the Fatima's essence might do very little to break their connection to the River of Dream - if anything at all.

    Overall, the idea is to put a little more pizzazz into the Banishment ceremony, via the Fatima putting on a show of ripping out the soon-to-be-Fallen's Tribal essence. Ceremonies are a big part of Tribal life and given the importance that the Awakening ceremony must have, the Banishment ceremony should be just as big (if not bigger). I think that applied correctly, it can make the world of the Tribals seem more fantastic and otherworldly.

    Wednesday, August 17, 2011

    Kicking Tribe 8 up a notch

    So I'm coming around to my occasional and random musings on Tribe 8 in general, and I was thinking about some slight changes to the canon setting (specifically, pre-Capal Vimary) that might make things a little more interesting. Some of these things are inspired by my delving into other fantasy settings such as Game of Thrones and the Dragon Age series of crpgs.

    The first thought I had was simultaneously increasing the amount of threat that the Z'bri pose and the capability of the Joanites to defend Vimary. Basically, the idea is to make an active "Cold War" between the Tribes and the Z'bri - which would fundamentally change the Pact of the Dome. It would also settle a slight incongruity in the setting regarding why the Tribes would completely back off from finishing the Z'bri off after the Liberation. So instead of a sudden and complete truce, the new history would have the Z'bri being actively pushed back into what is now the Hl'kar. Cornered by the combined might of the Tribes, the desperate Z'bri send out secret emissaries to the Fatimas and agree to a forced stalemate between them. This results in the the now familiar arrangements for the Z'bri to sacrifice the Baron if the Fatimas sacrifice Joshua (this part of the canon background still holds - with Joshua around, there's no way that a stalemate could have worked). To hold the Z'bri to their side of the bargain, the Fatimas commanded the Joanites to build the Seven Fingers at the edge of Hl'kar. These Seven Fingers are quite a bit different than the canon - they are bigger, better defended, better constructed, and actually imbued with Synthesis that both bolsters the power of the defenders and actively prevents Z'bri from crossing them. They're like a smaller version of The Wall from A Song of Ice and Fire.

    The Pact of the Dome would exist to make sure that each group stays within their sandbox, with the consequences of breaking it a renewed all out war. The Joanites seldom if ever venture beyond the Seven Fingers, and the Z'bri can't cross into Tribal lands without assistance (more on this in a bit). I'd actually push Hl'kar fully back over the river past Laval and off the island. Abonom always struck me as being far too close to Tribal land, as did the Z'bri settlements shown north of Evan land on the south shore of the river. This creates a situation where it's believable that the Z'bri have somewhat fallen into the realm of bogeymen and the Tribes have no real inkling as to what threat they pose. I would then populate the island north of the Seven Fingers with Squat bands, which provide the Z'bri with a source of flesh. Those Squat bands are actually what pose a threat to the Tribes, as Z'bri raiding forces them to throw themselves at the Joanite defenders in desperation to escape. It also creates believable scenarios for Joanite scouts to move among the Squat tribes to determine if the Z'bri are holding up the Pact.

    This new reality would need a few more tweaks to make it workable. I never really liked the idea of Jo'han Z'bri so close to the Tribes - particularly those in the Skyrealms. While I get that the upper reaches of Montreal's skyscrapers might be near inaccessible to the Tribes, that alone being a reason for the Tribes tolerating Z'bri living there doesn't jive with me. With better defenses (and the implied ability of the Tribes to ward areas against the Z'bri) that means the Jo'han would be absent from most places in Tribal lands. In their place, I'd actually place any Z'bri that a Tribal can come in contact with in Tribal lands underground. The Emporiums and the underground are where Tribal and Z'bri emissaries meet when needed; they're also where Z'bri that have escaped Hl'kar live. Known entrances in Tribal lands could be warded similar to the Seven Fingers but there's a lot of unknown entrances. Any large Z'bri assault on Tribal lands would come from underground as a result (at least until the Seven Fingers are torn down), and also provides the means for Squats from north of the Seven Fingers to get into Vimary undetected.

    That's it for now...I'll have more when I get some more ideas on how I'd like to change the dynamics of the setting for the better.

    An Awakening

    The following was written by Steve Bell for Edwyn Kumar's Tribe 8 game. I'm rescuing it from the Wayback Machine since I no longer have my original Warp & Weft/Dreams of Flesh and Spirit website files.


    I'm cold. I mean really cold. Not just because it's early spring and the wind still rips through the tree tops like a wraith intent on revenge. No, this is something wholly other, something deeper. The others are shivering too, but the chill they feel is insignificant compared to the glacier lodged squarely in my frail chest. They feel the breeze tugging insistently on their warm furs; they watch their breath crystalizing in front of their smug faces; they huddle closer together to ward off the shroud of mist that smothers the clearing, blurring faces and giving surreal animation to the torch-born shadows; perhaps they even feel that tingle of trepidation... no, not them, they are convinced of the righteousness of their folly. They may think they're cold, but they aren't. They don't know true cold. That unique frost which afflicts the soul. No, they stand there, oblivious, in the ruddy glow of the torches, some stamping their feet, others chafing their arms; thoughts already wandering back to the roaring fires in their hearths, the hot stew on their tables, and the warm companions in their beds. They feel the gentle nip of this outer cold but are shielded from the more terrifying inner one by their ignorance and zeal.
    Alone. Standing perfectly still, my eyes, unseeing, drift arbitrarily over the sea of bright faces. But the tide has changed; slowly they turn away, dismissing me, forgetting me. I no longer exist.

    * * *

    The speed at which it happened was bewildering... is bewildering. It retains, even in memory, that slightly unreal quality of our worst pantomimes. Just outside the caravan's ring of wagons, I stood, faintly illuminated by the trickles of warm light from the central fire that managed to penetrate the canvas battlements of our little kingdom, those thin walls which separated us from the outside and made us one people, a family. I was working on the final stages of my role in an upcoming performance. I was to play Dahlia. Sure, it was a minor performance, unlikely to be attended by many people of note, but this was my chance, my opportunity to move to the great stage, and I had it, it was mine. I had captured the very essence of Dahlia in my dreams, and I was going to play her like no other, play her as she deserved to be played.

    So there I stood, in the secrecy of a moonless night, not even the stars to betray my intent, dancing, moving, dreaming, and with each spin becoming more intimately linked with the Fatima. The distant sounds of merriment and song muffled the faintly audible swish of my fluid passage through the grasses that the night had contrived to turn a rich blue. The entertainment of my people played in grotesque silhouette across the broken curtain of the wagons while I danced, immersed in the moment, my breath marking my passage, as one's hair does while swimming, only to be rippled by the eddies of my movement. The scent of fresh wood-smoke was gradually replaced by the smell of old coals, signaling the demise of the evening's festivities. The nimbus of light emanating from the encampment paled visibly, the willows once more became looming, darker shadows against the inscrutability of the night sky. I had to return to the caravan. I would be missed.

    The wagon, garish in the light of the waning fire, stood silent before me. Inside, the luminescence of one sputtering candle struggled in a valiant, but ultimately futile attempt to vanquish a growing pall of blue smoke. My father lounged languidly on the mismatched pile of cushions we used for beds, and sucked intermittently on his pipe, his eyes fixed on a mask he had used in a performance for the Thera Shebans, silently contemplative. He was not alone. Although my sister insisted on provoking him with her habitual tardiness, my elder brother did not. Infuriatingly radiant even in the dull pallor of the wagon, he stood apart: statuesque, aloof, but strangely appropriate to the surroundings. Neither acknowledged my entrance, although this wasn't uncommon or unexpected. My mother made a typically extravagant entrance shortly thereafter, and permitted herself only a slight scowl when she noticed that her audience was a member short. I had always considered my mother to be a bit of a hack. An untalented actress who overplayed every role she was given. In retrospect, though, I may have to re-evaluate this. It is obvious now that she must have known what was to happen that night, but she betrayed nothing to me, even chiding me once again for using one of the wheels' spindly spokes as a step up into the wagon. It was the best performance of her life.

    Dressing groggily, I stumbled through the biting cold with my friends, my family, my people. We huddled together, little knots of humanity in the prevailing darkness, staring at each others' harsh, orange, torch-lit faces and sharing one another's warmth, as if to deny the immaculate hostility of nature. We trudged, weary, through the encircling supply wagons and beyond. Each face characterized by a forced jollity that never touched the eyes. Each mind occupied by the unvoiced question.

    My eyes probed the crowd brazenly in order to divine the source of our emergency, not realizing that I would not find it around me. Others were similarly engaged, and those not in favor did their best to remain inconspicuous. We stopped, the will to push on into the unrepentant black having shriveled and finally crumbled like the fragile wings of a moth that strayed too close to the fire. We too could feel the allure of the dark's heavy brooding presence but recognized it as the death it almost certainly was. So we stopped, too wise to allow ourselves to be doomed by our instincts, or perhaps just too timid to permit ourselves that one raw culminating experience which would flare up with the brilliance of understanding and shatter the dark.
    I couldn't see any of my family. It seemed that we fell into a natural hierarchy of sorts, all spiraling out in a widening gyre from a central point. The hub, of course, was Lothair, the leader of our primary troupe, while the rim was composed of the talentless and those too young to participate meaningfully in either performance or discussion. I was situated in the middle of a spoke, a position of some esteem for a performer of my meager summers.

    Tobias shot me a quick grin, his impossibly cherubic face belying his advanced years. He held my gaze for a moment, then dropped his eyes and turned away. My attention was drawn to the outer ring by a shriek which momentarily overcame the undulating moan of the wind-battered trees, only to be swallowed once more by the oppressive hum of various indistinguishable noises. Petra lay prostrate, hands outstretched before her kneading the ground. Her body formed the shape of an arrow, her elbows its head. My gaze was drawn naturally along the line of her body and came to rest upon the ruins of an old structure, its purpose long since obscured by the ravages of our past. It was a bizarre building, unlike most of the others I had seen. Just beyond the jagged limits of its foundation stood two metal canisters, rusted and scavenged.

    A form disengaged from that bleak stillness. The Judge had arrived. So it seemed that there may have been some reason for Petra's poor theatrics; the piteous contrition of a guilty conscience. I was unmoved by her shallow display, it is too late to repent when the headsman comes calling. But there was only one form approaching. The Judge had no executioner with her... Fear gripped my bowels and I tasted bile at the back of my throat.
    The torch beside me hissed and went out, removing me from the light. The sharp rasping intake of my breath sliced through the startled quiet. Panicked, I scrambled towards the nearest respite from the chill darkness.
    The searing pain in my head slowly subsided to a dull persistent throb behind my eyes, each throb accompanied by a vertiginous shift in my field of vision. The shadow of a tree loomed before me. Cursing my own clumsiness, I became aware of the harsh sibilance of whispered conversation. Great, Tobias' favorite student has just walked into a tree: I wouldn't be allowed to forget this one for a while. Just as I thought that my vision was finally clearing, the tree bent down and extended a branch towards me. The image resolved into startling clarity with a suddenness that shocked me. Stooped over me, arm outstretched, appearing menacing even in that gesture of succor, stood the Judge.

    As she helped me to my feet and, maintaining a firm grip on my arm, led me towards the center of the congregation, I could not help but be struck by the oddity of my situation. Here I was, in all likelihood, about to be banished, outcast from the love of the Fatima, and yet I could not tear my eyes away from Petra. She was nothing to me: not family, certainly not a friend, barely even on speaking terms despite the fact that we belonged to the same tribe. I noticed how her tear-tracks had blackened from groveling in the dirt, how her sobs of fear had been replaced by sobs of relief, how her fresh tears glinted brilliantly in the light of the torches, how her wet eyes looked large and otherworldly.

    As I was led away from her, my neck twisting around of its own volition to keep her in sight, I felt a slight tremor of fear, not because of what was to come but because they were taking me away from her. It was ridiculous, and as soon as I recognized it as such the fear passed; but still the fixation remained. I was directed, stumbling, up to Lothair. He and the Judge between them recited a long list of what I assume must have been my crimes, but I paid them no mind, they were all fabricated anyway. Petra's tears had vanished, and after the Judge struck me for my insolent disregard of the proceedings, a smug look of sanctimonious, vengeful piety spread across her face: an expression not unlike the one which must have marred my face only moments ago.

    My mother, in a rage of righteous indignation, swore that a monster of such loathsome character and pernicious impulses as myself never issued forth from her pristine womb. She was in a fine lather tonight, but as always, over-played the part, and so failed to hold my attention. Petra was gazing at me with a curiously inquisitive air, her head cocked slightly to one side and the corner of her lower lip pinched lightly between her teeth. The same expression of zealous determination that characterized everyone else's faces still bedecked her's, but now it seemed more of a mask, remaining there for the sake of appearances or out of convenience, but not revealing anything of her thoughts.

    I missed most of the condemnation from my peers and elders, while lost in reverie, but I did manage to catch the tail end of Lothair's diatribe: "you shall not receive shelter or aid from any member of the Seven Tribes, we as a Nation cast you out!". This shall forever be emblazoned in my memory. Not so much due to the content of Lothair's proclamation which effectively rendered my entire life up to that point meaningless, but because it was punctuated with a quizzical smirk from Petra.

    The very air began to vibrate with a dull resonance, my clothes began to cling to me and my senses became preternaturally sharp. A hush descended on the gathering and heads craned about to be the first one to catch sight of her. To my left the crowd began to part and despite myself, I turned to watch her approach. She was magnificent. She glided towards me with the supple agility of a cat, and came to a quiet repose directly in front of me, which was strangely more suggestive of frenzied activity than the solid immobility it really was.
    Dahlia regarded me with her mysterious inhuman eyes, a frown so slight that it was almost imperceptible rippled her features. Her eyes, locked on mine, narrowed momentarily and then a wry, self-mocking grin widened on her face, she tilted her head slightly to one side, and plunged her hand deep into my chest. . .

    * * *

    My breasts ache. The constant dull throb isn't so much agonizing as it is distracting. Dahlia's enigmatic, gently probing eyes still hold my own in a rapturous embrace. I see nothing save those scintillating pearls of multi-hued opalescence. Pure milky white, yet seeming to burn with such molten intensity that veins of brilliant colour shimmer through the opacity. The distant sounds of hushed conversation, of shuffling movement, and the wet swish of the dewy grass being brushed aside and swaying back, reach my ears, but I see nothing in the periphery of my vision. Just the eyes. I can feel my body trembling as though in fear, building, becoming more insistent, until I am wracked by convulsions. The spasms course through my slender form threatening to rip it asunder, just as the shaking of the earth tears great rents in its surface, but the pain is strangely removed. I am aware of the seizures but the pain that should accompany them is no more than a fleeting thought in the recesses of my awareness. Throughout all of the contortions and flailing of limbs, her beautiful yet utterly alien eyes imprison my own liquid black ones. The strain of it sears my brain but I can't look away. I am the deer that stops and stares in perverse fascination as the wolf's fangs tear out its throat.

    Suddenly Dahlia steps back. Images around her swim back into focus: harsh, angular faces composed of shifting orange and black, towering charcoal trees whose leafless limbs shatter the void above. I look down in time to see Dahlia's hand slide smoothly out of my chest, a vague form held gently in her open palm. I am assaulted by a violent whiteness that burns my mind. My jaw splits open and a serrated scream shreds my throat, the cloud of my breath faintly pink. Reality shrivels up into a single point, then that too is destroyed.
    I am hollow, empty, barren. The pain, now abating, echoes listlessly inside the shell of my being. Slumping carelessly to the ground my gaze falls upon the heel of Dahlia's boot. Dazedly I roll an acorn around in the palm of my hand. The torchlight glints off an ant at the end of a blade of grass. After a few tentative attempts it crosses from the grass onto the boot. It marches determinedly around in circles for a couple of minutes before crawling off the toe and back into the grass. >From there I lose sight of it for a moment, but when it reappears it is dragging the carcass of some larger insect. The progress is painstakingly slow but the ant doesn't seem to mind, it just keeps pulling. The other insect, a moth I think, becomes entangled in the thorns of a weed. The ant keeps trying to pull it free, adjusting its hold, going in different directions, but it is no use. Rather than abandon its prize, the ant industriously begins to dismantle the body. After a great deal of work a large section of the corpse is freed and the ant continues on its way, struggling with a burden still many times its own size.
    Dahlia steps forward, her heel negligently crushing the ant. She reaches down and lifts my chin with her fingers, brushing away a trickle of drool with her thumb. With gentle pressure under my chin, she guides me to my feet. My eyes lift to meet hers and my body stiffens with shock. Standing before me, attached to the large composite body of the Fatima, my own face looks back at me. I stand, transfixed. Movement registers and I once more become aware of my surroundings. Her hand still cupped under my chin, Dahlia turns slightly to the side and with a sweep of her arm seems to address the entire assemblage. At the apogee of her arm's orbit, she stops. Arm outstretched, the fingers of her hand slowly curl into a fist.
    Spreading like the ripples of a stone dropped in a pool, the members of the congregation begin to fall. The torches drop to the wet grass with a sizzle. They gutter there, sputtering and wheezing like the last breaths of the dying. Within seconds Dahlia and I are surrounded by the corpses of our people. They lay there, stricken expressions twisting their features, blood seeping from ears, nose and mouth, splayed out in wild disarray. Slowly, deliberately, Dahlia's head turns back to me, her body remaining utterly still. My face regards me from over her shoulder. She stares at me insistently for a moment, one eyebrow arched. Her arm slowly descends from its fixed position and she faces me directly.

    I hear movement behind me and from either side of me figures slowly enter my field of vision. Gracefully gliding past me, they come. Each one identical to the others, eight Dahlia's flow by me, trailing fingers through my thick black hair, caressing, touching; all smiling tranquilly at me with my own visage. One by one they approach the original Dahlia, who still tenderly holds my chin, and step into her. With each merging, a thrill of power courses through me until at last, when only one remains before me, I hum with energy. We gaze at one another for a few minutes longer and then with a wistful, almost melancholy, smile, her fingers loosen. With her index finger trailing silkily along the edge of my jaw, I drift backwards. My feet still planted in the soft grass of the grove, I tilt ever so slowly earthward. Above me, growing almost imperceptibly more distant, stands Dahlia, arm still held before her with a slight bend at the elbow and a cock of the wrist. Her eyes hold steadily on her open hand, as though looking in grief-stricken wonder for something that is no longer there.

    Floating, the air playfully rolls through my hair and across my cheeks before leaping off my nose to find other distractions. I watch the willows and elms rise up behind her as she, stationary, recedes unhurriedly. As I sink past horizontal, for the briefest of instants the entire surface of the world disappears. My world has no depth. Dahlia and the trees behind her still stand, solidly rooted in nothingness and my feet still pivot off of the tactile lip of reality, but there is nothing there. It all floats freely in an orderly chaos.

    I plummet. Shrieking wind tears at my flesh and steals the breath from my lungs. My eyes dry instantly and, unable to blink, I am forced to watch myself plunge headlong into the black. The wind attacking my front is joined by a gale at my back. I am tossed around like a mouse caught by cats who have eaten their fill, but refuse to let prey escape. I am the center of a vortex, bombarded by all.

    I . . . exist.

    Floating in an environment without sensation, I am aware of myself. There is only me. A dull throbbing in my breasts gives me form. I move forward, not knowing how, merely willing it. Excruciating pain flares up in my abdomen and between my legs. Forms coalesce out of the ether. The body of a man, naked as I am, lays prostrate before me. The umbilical cord connecting us is wrapped once around his neck. Blind eyes stare unseeing straight through me, his open mouth forms a pleading "O". His body is swathed in numerous bandages, although one of them has fallen off, revealing a rot that is consuming him underneath. His chest heaves once and is followed by the long slow exhalation of death. His eyes drift closed and his tortured countenance becomes serene.

    Horrified, I scramble backwards on all fours, trying to escape the death that is attached to me, that I can feel steadily creeping into me through that life-giving cord. My frantic struggling only succeeds in dragging the corpse belly first for a few feet before my strength gives out and I drop exhausted to the earth. I flicker in and out of consciousness, my dreams as unremorsefully harrowing as my wakeful periods.

    I am jarred into lucidity by a sharp blow to the head. I am being dragged by one foot across a broken landscape, my back torn and bleeding, every inch of my body screaming. But my mouth won't scream, something is blocking it. My leg drops with an icy splash and bobs to the surface of a frigid stream, the swift current dragging it further out into the flow until my hip wrenches it to a halt at the very limit of its range, the joint straining to remain whole but steadily tearing. The corpse stands over me, its drooping lips curled into a sneer. It reaches down and picks me up by the hair, heaving me closer to the water's edge. It is a wide river of crystal clear water flowing rapidly by this ruined, scorched beach. As the corpse once more picks me up, I cough out the blockage in my mouth. The vile, rotted, pestilent umbilical cord slaps wetly on the shattered rock of the beach. My head is thrust into the numbingly cold waters. At first my mind is shocked into clarity, but soon it begins to get hazy. The water around me becomes murky and dark. As I am forced bodily into the river, my arms and chest submerging, the water takes on a cloying viscous warmth. The water no longer rushes by me but sits stagnantly, its thick syrupy weight impeding my struggles to free myself. My heart thunders in my chest, ribs cracking under its frenzied pace. My brain sings, the note becoming higher and higher until it obscures almost everything else. A lung collapses and the foul, corrupt liquid oozes in to fill it.
    There is a warmth in my clenched right fist. A small solid knot of reality in the prevailing chaos, radiating heat with a feeble, yet somehow calming, consistency. My hand is now the center of my being, all sensation is lost to me except the faint flickering pulse of this new heart. The tempo of the heat waves increases with vigor and with each pulse the slag surrounding my hand is annihilated, only to have this void refilled by the same cloying putrescence. An explosion at my core sends jets of pure energy streaming out from between my clenched fingers. The heart, once a dormant source of power, now writhes and squirms within my protective grasp seeking release. Long thin tendrils probe each crack and crevice and as one, launch outward through the gaps in my fingers to what lies beyond. But immediately they recoil as if burned. The tendrils retract and the heart closes in on itself. The pulsation slows and the heat becomes less intense. Once more, it is little more than a feeble flicker of warmth, barely noticeable. And then it falters. The heart is dying. With each passing moment more strength ebbs out of this once vibrant thing. Without knowing, saline tears seep out of my eyes, ever so slightly diluting the corruption of the swamp around me.

    Rage overwhelms me. This cannot happen! I gouge the palm of my hand with my nails, rending the flesh and bathing the wound in the purity of my tears. There is no change at first, but eventually a single tendril unfurls from the huddled shrunken mass and delicately explores the wound, caressing the ragged tear. The heart itself struggles back to life as the shoot penetrates my flesh and burrows deeper into my body. Tunneling through my veins and arteries the tendrils soon fill every part of me with an agony so sweet that it borders on ecstacy. My skin grows hard and rough, forming a thick protective layer. My blood slows to a crawl as my insides become dense and fibrous. My foot, jutting rigidly out of the filth, swells slightly and a bud appears, the first shoot of a new sapling. The heart, like the torrents of spring, scours me clean, obliterating all that is me.

    * * *

    The scent of oak trees mingled with the distinctive pungence of crushed grass was strong in my nostrils. My mouth was filled with a bitter acidity which stung the back of my throat like the liquor I once tried to make from tree bark. My chest ached, the steady monotonous throb of an old pain, not the sharp twinge of a new one. I had lost all feeling in my right arm. For a frantic moment I tried to move it, to feel something, but there was nothing there. A harsh rasping reached my ears, unsteadily it rose and fell in pitch, sometimes seeming to cease altogether, only to resume moments later louder than ever. I retched. A rank wave of bile sprayed through clenched teeth, burning my throat on the way up. The sharp, acrid stench of vomit obscured the pleasant fragrance of vegetation. My eyes fluttered open and immediately began to water. Through the tears I could make out general shapes and colours, but nothing had clarity. Through my left eye I saw only a crisscrossing of black lines on a slightly lighter background, while my right eye revealed the entire range, from blurred points of brilliance to the deepest blacks. Gradually this resolved into sharper focus.

    The grass partially obstructed my view of a pair of legs which stood perpendicular to me, seeming to grow sideways out of a wall of turf. The legs were spread wide and slightly bent at the knees, as though braced in some rush of emotion. Beyond the legs a group of figures were clustered together around the radiance of two torches, huddled collusively, whispering into one anothers' ears, their eyes darting back and forth between me and their compatriots. The legs bent and straightened sharply, as if in emphasis to the throaty yelling which I heard distantly through the grating rasp. I couldn't make out what was being said, it came to me as the growling and clicking of a wild beast. I tried to move but I couldn't, my body just wasn't responding. A few of the people by the torches were shaking their heads slowly, serious expressions adorning their faces. They stood well back, seemingly aloof from the proceedings, unsure of how to react. The legs' exhortations grew louder, more vehement, and a couple of the onlookers' heads began to nod. One of the legs drew back, swinging away from me with slow deliberation. Then with blinding speed it descended upon me, expanding to fill my vision. Time then slowed to a crawl. Scenery panned across my field of vision. The foliage of trees inched into view as the congregated people left it. Centrally positioned stood Lothair, looming over me, the arc of his kick pulling his boot high up and away from my face. Stars appeared over the tops of the shorter trees, and more still over the taller ones as reality slowly rotated around me. Lothair's leg reached the limit of its range and hung there while liquid rubies continued on their arching course away from me. The tops of trees entered my view from the right side and slid soundlessly around to block out the stars. Another group of people stood on this side, appearing upside down in comparison to the others. The world then stopped, enjoyed a long languorous stretch and decided to go back the other way for a bit. Once again the people receded from view, and once more Lothair entered it, his leg just descending. I lay on my back staring straight up. A gnarled root dug into my back just as it had dug into my front before. I coughed and the air sparkled red before me. There was a warmth trickling down my left cheek and running into my ear. Then the pain hit me. My entire face seemed to be simultaneously imploding and exploding. My senses shut down and concentrated all of their attention on describing to me exactly what had just happened to my head with a vicious attention to detail. I blacked out briefly from the intensity of the pain.

    When I awoke I saw Lothair standing above me, he had his arms crossed over his thick chest and seemed to exude an air of confidence and victory which was confirmed by the smugness of his expression. He was calling members of the caravan over, one by one, to spit on me. I guess he felt that he had to heap all sorts of degradation on me to make sense of it for his people. After all, a star doesn't get her curtain call in the second act. So he had to prove that I wasn't a star, that I was pathetic, worthy of scorn not pity. I had no idea how long this had been going on, but eventually my mother came before me. She had a particularly malicious look in her eyes, as if she was finally going to revenge herself of a grievous sin which had been enacted against her in particular. She spat. It landed on the corner of my mouth and dripped in, tasting foully of the tobacco she chewed. She followed this up with a boot to my abdomen before she disappeared. The last to approach was Petra. For some unexplainable reason I expected her to act affectionately, like a mother with a wayward child. But any affection she might have possessed was not in evidence here. She sneered at me; a mocking, superior look that shouted "who is the favored one now?". Snorting to draw mucus into her mouth, she let the spit dribble out of her mouth, taunting me with the dangling saliva. Finally it dropped, smacking my cheek just below the eye and trailing across the bridge of my nose. She left with a bounce in her step, leaving me alone with Lothair. He stood there stolidly towering above me, one foot planted on either side of my head; his neck bent, staring directly down into my eyes. He stood there for a long time, not moving, his face impassive. Then he was gone.

    I was left alone in the woods with only the rasp of my own breath for company. Still unable to move, I lay there, watching the cloud of my breath form and dissipate over and over again. I coughed up more blood and the rasp subsided into a dull wheeze. My jaw throbbed and I could feel one eye beginning to swell closed. Sensation began to return to my hand with a painful, itchy tingle. Laboriously, I rolled myself over, and using my left arm for support, I struggled to my feet. They were still there, waiting for me. They stood a small distance away, bathed in the warm orange light of the torches. They were all there, my friends, family, the people that I had worked and lived with for my entire life and there wasn't a friendly face among them. I watched them warily, wondering what other horrors they could possibly have in store for me. Lothair approached, the rest staying on his heels like shadows from the torches. He stopped directly in front of me, so close that it was intrusive, and glared down at me through cold, dead eyes. Without taking his gaze from me, he extended his hand back over his shoulder, palm open. I tore my eyes away from him and looked beyond his hand, Tobias removed a long sliver of metal from the flames of a nearby torch and handed it to him.

    I ran. Spinning away from Lothair, fear lending strength to my long legs, I bolted. But not quickly enough. A large meaty hand lashed out from the side and sent me sprawling to the dirt. Bending down over me, Lothair thrust his hand into my thick black hair and hoisted me into the air. He held me there with one arm, a few inches off of the ground. Thousands of tiny needles pierced my scalp as the hairs were dragged from their roots. Ineffectually I rained blows on his chest and face, which he took unflinchingly, before the pain became too extreme and I had to grab on to his arm to ease the strain on my head. His arm drew back, fist at head level, and remained there. I twisted my elbows to block the inevitable blow, but I needn't have bothered.  When it came, his fist shattered my feeble protection and struck me right on the nose with a crunch of cartilage and an explosion of blood. The force of the blow tore out much of the hair he was holding and sent me crashing to the ground. As I lay there, bleeding profusely and shaking uncontrollably, Lothair stooped to collect the metal sliver. Placing one boot directly on my chest, he crouched over me, instructing others to stand on my wrists and ankles. I was in no condition to struggle, but when he began to etch the sigil of the fallen on my forehead, the hot metal cauterizing the cuts as soon as he made them, my body writhed and fought against his grip. But it was to no avail.

    * * *

    The wind drives icy dew from the trees against my body, soaking my clothing and chilling my flesh, but I don't care. My cloak hangs open, whipping around my back and streaming out to my side like a flag. I hurt. It is a pain unlike any I have experienced, unlike any I thought could exist. Simultaneously physical, mental and spiritual, it strikes to the center of my being and once there becomes a whirling cyclone of knives, shredding my very essence. I look upon the faces of those around me, demoniacal in the flickering ochre of the torches, but they seem devoid of substance, mere caricatures of the rich and varied people that I believed them to be. Somewhere in the backs of their minds they must know that they have brought about my damnation, instigated events which led to the cruel rape of my soul. But none of them have actually considered the import of their actions. It is a fate too horrifying to consider, so they don't. They blindly follow the guidance of the Fatimas, simply because it is easier to do so than to think for themselves. They are sheep! No, they are worse than sheep, at least sheep don't allow themselves to be herded to a cliff edge and, one by one, pushed off. Sheep, at least, have the intelligence to run when the shrieks of the first victim reach them. Too bad the same can't be said of us. We revel in our roles as pawns of higher powers because, as a pawn it is perfectly acceptable to sink into the mire of mediocrity and achieve nothing. We are nothing, so nothing is expected of us. The Nation is the Fatimas' lapdog, amusing at first, but easily discarded once it becomes tiresome. It would almost be funny, if it weren't so brutal. The Fatimas, our saviors, have enslaved humanity just as surely as those they liberated us from. Sure, their grip on our destinies isn't as crushing as the Z'bri's was but let's face it, they control how the nation acts and thinks. No matter how pretty they make it, I still call that a prison. You might argue that at least they aren't slaughtering us but, in the long run, is the slow death of stagnation any better? The Goddess has a strange sense of humor, and it seems that only the fallen can appreciate it.

    Alone. Standing perfectly still, my eyes, unseeing, drift arbitrarily over the sea of bright faces. But the tide has changed; slowly they turn away, dismissing me, forgetting me. I no longer exist.